Haaaaaaa...Winuae... si les emulateurs CPC t'ont donné du mal... bienvenu en enfer.
En gros ya trois methodes pour lancer un jeux en ligne de commande avec Winuae :
- soit tu indiques le nom du jeu suivi des parametres a utiliser (par rapport a la config. par defaut)
- soit tu indiques directement un fichier de configuration specifique au jeu
Les fichiers de configuration se presente comme ceci :
config_description=UAE default configuration
config_hardware=true
config_host=true
config_version=1.2.0
config_hardware_path=
config_host_path=
win32.rom_path=./bios
win32.floppy_path=./roms
win32.hardfile_path=./
win32.middle_mouse=false
win32.logfile=false
win32.map_drives=false
win32.map_net_drives=false
win32.serial_port=none
win32.parallel_port=none
win32.active_priority=0
win32.inactive_priority=-1
win32.inactive_nosound=false
win32.inactive_pause=false
win32.iconified_priority=-2
win32.iconified_nosound=false
win32.iconified_pause=false
win32.ctrl_f11_is_quit=true
win32.midiout_device=0
win32.midiin_device=-1
win32.no_overlay=false
win32.borderless=false
win32.uaescsimode=SPTI
win32.soundcard=0
win32.cpu_idle=0
win32.notaskbarbutton=true
win32.always_on_top=true
win32.no_recyclebin=false
win32.specialkey=0xcf
win32.kbledmode=0
use_gui=no
use_debugger=false
kickstart_rom_file=bios\Kickstart v1.3 rev 34.5.rom
kickstart_ext_rom_file=
flash_file=
cart_file=
kickshifter=false
floppy0=
floppy0type=0
floppy0sound=0
floppy1=
floppy1type=0
floppy1sound=0
floppy2=
floppy2type=0
floppy2sound=0
floppy3=
floppy3type=0
floppy3sound=0
nr_floppies=4
floppy_speed=100
floppy_volume=100
parallel_on_demand=false
serial_on_demand=false
serial_hardware_ctsrts=true
serial_direct=false
scsi=false
sound_output=exact
sound_bits=16
sound_channels=stereo
sound_stereo_separation=7
sound_stereo_mixing_delay=0
sound_max_buff=8192
sound_frequency=22050
sound_interpol=none
sound_adjust=0
sound_filter=emulated
sound_volume=0
comp_trustbyte=indirect
comp_trustword=indirect
comp_trustlong=indirect
comp_trustnaddr=indirect
comp_nf=true
comp_constjump=true
comp_oldsegv=false
comp_flushmode=soft
compforcesettings=true
compfpu=true
fpu_strict=false
comp_midopt=false
comp_lowopt=false
avoid_cmov=false
avoid_dga=false
avoid_vid=false
cachesize=0
joyport0=mouse
joyport1=kbd2
bsdsocket_emu=false
synchronize_clock=no
maprom=0x0
parallel_postscript_emulation=no
parallel_postscript_detection=no
ghostscript_parameters=
parallel_autoflush=5
gfx_display=0
gfx_framerate=1
gfx_width=640
gfx_height=480
gfx_width_windowed=640
gfx_height_windowed=480
gfx_width_fullscreen=640
gfx_height_fullscreen=480
gfx_refreshrate=0
gfx_vsync=false
gfx_lores=false
gfx_lores_mode=normal
gfx_linemode=double
gfx_correct_aspect=false
gfx_fullscreen_amiga=true
gfx_fullscreen_picasso=false
gfx_center_horizontal=smart
gfx_center_vertical=smart
gfx_colour_mode=32bit
gfx_filter=no
gfx_filter_vert_zoom=0
gfx_filter_horiz_zoom=0
gfx_filter_vert_zoom_mult=1000
gfx_filter_horiz_zoom_mult=1000
gfx_filter_vert_offset=0
gfx_filter_horiz_offset=0
gfx_filter_scanlines=0
gfx_filter_scanlinelevel=0
gfx_filter_scanlineratio=17
immediate_blits=false
ntsc=false
genlock=false
show_leds=false
keyboard_leds=numlock:none,capslock:none,scrolllock:none
chipset=ecs
chipset_refreshrate=0
collision_level=full
fastmem_size=0
a3000mem_size=0
z3mem_size=0
bogomem_size=0
gfxcard_size=0
chipmem_size=4
cpu_speed=max
cpu_type=68000
cpu_compatible=false
cpu_cycle_exact=false
blitter_cycle_exact=false
log_illegal_mem=false
catweasel=0
kbd_lang=us
state_replay=no
state_replay_rate=250
state_replay_buffer=20971520
input.config=0
input.joymouse_speed_analog=20
input.joymouse_speed_digital=10
input.joymouse_deadzone=33
input.joystick_deadzone=33
input.mouse_speed=100
input.autofire=10
input.1.joystick.0.disabled=0
input.1.joystick.0.axis.0=JOY1_HORIZ.0
input.1.joystick.0.axis.1=JOY1_VERT.0
input.1.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.1.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.1.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.1.joystick.1.disabled=0
input.1.joystick.1.axis.0=JOY2_HORIZ.0
input.1.joystick.1.axis.1=JOY2_VERT.0
input.1.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.1.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.1.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.1.joystick.2.disabled=1
input.1.joystick.2.axis.0=JOY1_HORIZ.0
input.1.joystick.2.axis.1=JOY1_VERT.0
input.1.joystick.2.button.0=JOY1_FIRE_BUTTON.0
input.1.joystick.2.button.1=JOY1_2ND_BUTTON.0
input.1.joystick.2.button.2=JOY1_3RD_BUTTON.0
input.1.mouse.0.disabled=0
input.1.mouse.0.axis.0=MOUSE1_HORIZ.0
input.1.mouse.0.axis.1=MOUSE1_VERT.0
input.1.mouse.0.axis.2=MOUSE1_WHEEL.0
input.1.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.1.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.1.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.1.mouse.1.disabled=0
input.1.mouse.1.axis.0=MOUSE1_HORIZ.0
input.1.mouse.1.axis.1=MOUSE1_VERT.0
input.1.mouse.1.axis.2=MOUSE1_WHEEL.0
input.1.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.1.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.1.mouse.1.button.2=JOY1_3RD_BUTTON.0
input.1.mouse.2.disabled=1
input.1.mouse.2.axis.0=MOUSE1_HORIZ.0
input.1.mouse.2.axis.1=MOUSE1_VERT.0
input.1.mouse.2.axis.2=MOUSE1_WHEEL.0
input.1.mouse.2.button.0=JOY1_FIRE_BUTTON.0
input.1.mouse.2.button.1=JOY1_2ND_BUTTON.0
input.1.mouse.2.button.2=JOY1_3RD_BUTTON.0
input.1.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0
input.1.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0
input.2.joystick.0.disabled=0
input.2.joystick.0.axis.0=JOY1_HORIZ.0
input.2.joystick.0.axis.1=JOY1_VERT.0
input.2.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.2.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.2.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.2.joystick.1.disabled=0
input.2.joystick.1.axis.0=JOY2_HORIZ.0
input.2.joystick.1.axis.1=JOY2_VERT.0
input.2.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.2.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.2.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.2.joystick.2.disabled=1
input.2.joystick.2.axis.0=JOY1_HORIZ.0
input.2.joystick.2.axis.1=JOY1_VERT.0
input.2.joystick.2.button.0=JOY1_FIRE_BUTTON.0
input.2.joystick.2.button.1=JOY1_2ND_BUTTON.0
input.2.joystick.2.button.2=JOY1_3RD_BUTTON.0
input.2.mouse.0.disabled=0
input.2.mouse.0.axis.0=MOUSE1_HORIZ.0
input.2.mouse.0.axis.1=MOUSE1_VERT.0
input.2.mouse.0.axis.2=MOUSE1_WHEEL.0
input.2.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.2.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.2.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.2.mouse.1.disabled=0
input.2.mouse.1.axis.0=MOUSE1_HORIZ.0
input.2.mouse.1.axis.1=MOUSE1_VERT.0
input.2.mouse.1.axis.2=MOUSE1_WHEEL.0
input.2.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.2.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.2.mouse.1.button.2=JOY1_3RD_BUTTON.0
input.2.mouse.2.disabled=1
input.2.mouse.2.axis.0=MOUSE1_HORIZ.0
input.2.mouse.2.axis.1=MOUSE1_VERT.0
input.2.mouse.2.axis.2=MOUSE1_WHEEL.0
input.2.mouse.2.button.0=JOY1_FIRE_BUTTON.0
input.2.mouse.2.button.1=JOY1_2ND_BUTTON.0
input.2.mouse.2.button.2=JOY1_3RD_BUTTON.0
input.2.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0
input.2.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0
input.3.joystick.0.disabled=0
input.3.joystick.0.axis.0=JOY1_HORIZ.0
input.3.joystick.0.axis.1=JOY1_VERT.0
input.3.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.3.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.3.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.3.joystick.1.disabled=0
input.3.joystick.1.axis.0=JOY2_HORIZ.0
input.3.joystick.1.axis.1=JOY2_VERT.0
input.3.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.3.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.3.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.3.joystick.2.disabled=1
input.3.joystick.2.axis.0=JOY1_HORIZ.0
input.3.joystick.2.axis.1=JOY1_VERT.0
input.3.joystick.2.button.0=JOY1_FIRE_BUTTON.0
input.3.joystick.2.button.1=JOY1_2ND_BUTTON.0
input.3.joystick.2.button.2=JOY1_3RD_BUTTON.0
input.3.mouse.0.disabled=0
input.3.mouse.0.axis.0=MOUSE1_HORIZ.0
input.3.mouse.0.axis.1=MOUSE1_VERT.0
input.3.mouse.0.axis.2=MOUSE1_WHEEL.0
input.3.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.3.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.3.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.3.mouse.1.disabled=0
input.3.mouse.1.axis.0=MOUSE1_HORIZ.0
input.3.mouse.1.axis.1=MOUSE1_VERT.0
input.3.mouse.1.axis.2=MOUSE1_WHEEL.0
input.3.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.3.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.3.mouse.1.button.2=JOY1_3RD_BUTTON.0
input.3.mouse.2.disabled=1
input.3.mouse.2.axis.0=MOUSE1_HORIZ.0
input.3.mouse.2.axis.1=MOUSE1_VERT.0
input.3.mouse.2.axis.2=MOUSE1_WHEEL.0
input.3.mouse.2.button.0=JOY1_FIRE_BUTTON.0
input.3.mouse.2.button.1=JOY1_2ND_BUTTON.0
input.3.mouse.2.button.2=JOY1_3RD_BUTTON.0
input.3.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0
input.3.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0
input.4.joystick.0.disabled=0
input.4.joystick.0.axis.0=JOY1_HORIZ.0
input.4.joystick.0.axis.1=JOY1_VERT.0
input.4.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.4.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.4.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.4.joystick.1.disabled=0
input.4.joystick.1.axis.0=JOY2_HORIZ.0
input.4.joystick.1.axis.1=JOY2_VERT.0
input.4.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.4.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.4.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.4.joystick.2.disabled=1
input.4.joystick.2.axis.0=JOY1_HORIZ.0
input.4.joystick.2.axis.1=JOY1_VERT.0
input.4.joystick.2.button.0=JOY1_FIRE_BUTTON.0
input.4.joystick.2.button.1=JOY1_2ND_BUTTON.0
input.4.joystick.2.button.2=JOY1_3RD_BUTTON.0
input.4.mouse.0.disabled=0
input.4.mouse.0.axis.0=MOUSE1_HORIZ.0
input.4.mouse.0.axis.1=MOUSE1_VERT.0
input.4.mouse.0.axis.2=MOUSE1_WHEEL.0
input.4.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.4.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.4.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.4.mouse.0.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0
input.4.mouse.0.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0
input.4.mouse.1.disabled=0
input.4.mouse.1.axis.0=MOUSE1_HORIZ.0
input.4.mouse.1.axis.1=MOUSE1_VERT.0
input.4.mouse.1.axis.2=MOUSE1_WHEEL.0
input.4.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.4.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.4.mouse.1.button.2=JOY1_3RD_BUTTON.0
input.4.mouse.1.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0
input.4.mouse.1.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0
input.4.mouse.2.disabled=1
input.4.mouse.2.axis.0=MOUSE1_HORIZ.0
input.4.mouse.2.axis.1=MOUSE1_VERT.0
input.4.mouse.2.axis.2=MOUSE1_WHEEL.0
input.4.mouse.2.button.0=JOY1_FIRE_BUTTON.0
input.4.mouse.2.button.1=JOY1_2ND_BUTTON.0
input.4.mouse.2.button.2=JOY1_3RD_BUTTON.0
input.4.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0
input.4.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0
Dedans tu as tous, paramétres d'emulation de la machine souhaitée, parametres du jeux, des commandes, affichage, memoire, ect...
1ere méthode :
Tu lances l'émulateur avec la configuration par défaut, et tu indiques dans la ligne de commande les paramètres à modifier (par rapport a la configuration par defaut). Ces paramètres correspondent exactement aux parametres de ton fichier de configuration. Par exemple :
winuae.exe -s use_gui=no -s gfx_fullscreen_amiga=true -0 ./roms/Blasteroids.zip
Tu dois mettre la commande -s devant chaque parametre à modifier et la commande -0 correspond au drive 1 (ou -1: drive2, -2:drive3 et -3:drive4)
2nd méthode :
Tu lances l'émulateur avec une configuration définie (par exemple relatif a une machine), et comme précédemment, tu indiques dans ta ligne de commande les paramètres à modifier (par rapport a la configuration définie). Par exemple :
winuae.exe -f amiga500.uae -s use_gui=no -s gfx_fullscreen_amiga=true
Tu dois indiquer la commande -f devant la config a utiliser puis comme precedement mettre la commande -s devant chaque parametre à modifier et la commande -0 correspond au drive 1 (ou -1: drive2, -2:drive3 et -3:drive4)
3ieme méthode :
Tu as un fichier de configuration (.UAE) specifique pour chaque jeux qui contient toute les informations necessaires au lancement du jeux par exemple le nom du disk à monter. Tu n'as plus qu'a lancer ensuite le fichier de configuration :
winuae.exe -f Blasteroids.UAE
Ou la commande -f indique la config a utiliser